Posts tagged “iPad:”

iOS4.2 FTW!
iPad homescreen zen.
Photo by Ian Collins

iOS4.2 FTW!

iPad homescreen zen.

Photo by Ian Collins

Just got this badboy in the post all the way from Portland, OR.
It’s badass. 
Had to pay £5 VAT which is fair enough. But had to pay an £8 Royal Mail charge for just making them ask me for £5 which is pretty terrible really.

Just got this badboy in the post all the way from Portland, OR.

It’s badass. 

Had to pay £5 VAT which is fair enough. But had to pay an £8 Royal Mail charge for just making them ask me for £5 which is pretty terrible really.

Do Lectures wallpapers - just busted these bad boys out.

Do Lectures wallpapers - just busted these bad boys out.

iPad + SNES + Wiimote

Pretty cool.

via @ShaunInman

mimeoverse:

Had some time today to improve Mimeo on the iPad. Things I don’t mention in the video: the HUD is still in the wrong position; both the iPhone and iPad have (and more importantly use) their own device-specific icons for both the app itself and Spotlight search results; I’m thinking of masking the widescreen edges during transitions. Oh and picking up the iPod touch was spur of the moment. Fortunately, the volume was already muted.

I forgot probably the biggest thing: both versions use the same assets so you won’t be walking around with iPad-sized assets in your pocket on your iPhone. And upscaling is nearest neighbor so even though you can’t see it in the video, iPad graphics are just as crisp as its iPhone counterpart.

Rad.

What rules in digital publishing is not art direction and the craft of layout but, rather, design direction and the anticipatory technical dynamics of templating.
Khoi Vinh via printmag
Posted on April 8th at 9:22pm | Tagged: iPaddesignUX
Really looking forward to this game:  Mimeoverse: Mimeo and the Kleptopus King by Shaun Inman.
As you collect power ups the game scales up from 2bit to 16bit (like the picture above).
It’ll be on the iPhone, iPod Touch & iPad.
You can follow the development on this tumblr.
Rad.

Really looking forward to this game:  Mimeoverse: Mimeo and the Kleptopus King by Shaun Inman.

As you collect power ups the game scales up from 2bit to 16bit (like the picture above).

It’ll be on the iPhone, iPod Touch & iPad.

You can follow the development on this tumblr.

Rad.

Posted on April 8th at 4:47pm | 11 notes | Tagged: iPadgame Reblogged from Mimeo in the Tumbleverse

Skip to 5 mins and check out Popular Science.

Wowzaz!

Posted on April 6th at 2:30pm | Tagged: iPad
Posted on February 2nd at 3:01pm | Tagged: appleiPad